A jump shot is better than a layup, Part 3

Several weeks ago, we posed a provocative proposition – a jump shot is better than a layup – and set out to prove it. In Part 1, we traced the historic evolution of basketball and how coaching philosophy and strategy differed from one region to the next, but finally collided in the 1930s and 40s when Stanford’s Hank Luisetti and Wyoming’s Kenny Sailors dazzled the country with their one-handed jump shooting. In Part 2, we explored the nature of jump shooting and its dramatic impact on basketball. Now, in this final post on the subject, we’ll offer three proofs for our proposition.

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Keep It Binary, Stupid

Basketball unfolds as a series of choices, one leading to the next. No matter how controlled or patterned a team attempts to be, the offensive scheme will inevitably break down requiring the attackers to improvise. 

Effective coaching exploits this reality by placing players in spots where their natural freelance abilities come to the fore and where the choices are binary – “either/or” situations where it is relatively easy for the offense to read the defense and act quickly.

Complicated offensive schemes that congest the floor, obscure the choices, and attempt to control too many variables reward the defense by creating uncertainty and indecisiveness. Too many moving parts complicate the reads, granting the defense time to react.

Conversely, offenses that create quick, binary decision-making are built around actions and maneuvers that shorten defensive reaction time. Effective offense reduces the number of choices by forcing defenders into “no-win” situations where a choice to respond in one way renders them vulnerable in another way. This makes it easier for offensive players to see or read the defense and seize the initiative quickly.

Basketball’s fourth law – Keep It Binary, Stupid – explores these principles.

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